Some Features of ServerWatch and ServerWatch-Client
Features of ServerWatch:
(anti cheat options are not listed yet)- see what players are on line
- kick Players with special reasons (with a reason history)
- Send Messages to the players with
a lot of Variables like %playerscore%
- preset Variables like Program version, users playing, ping, ..
- Player nick of the Player
- any Data and Temp Data from the User History
- an detailed
User History which provide you a lot of statistics
- see who killed whom
- what weapon is favorite, ...
- export the data to an set of HTML sites viewable with an normal Web browser (not so well formated until now)
- calculate player skills on an user configurable formula
- generate Server statistics and
send an email to people you like or write it into a file
- setup many of automated reports what get send to admins or special users...
- Server Configuration a
list of Server configurations available with one click
- add many server setups and activate it with one click
- feature rich
Ban Control
- Ban People Nick and/or IP based - with regular expressions
- auto unban on a date or in X Minutes
- Message Events
- Send
Messages to Server based on events like:
- map change
- user back
- user kicked
- user banned
- killed and many many more
- Send the Messages with a
predefined delay - so you can delay the messages after the events
like you want
- examples
- send messages 30 Minutes after an Map restart
- welcome a user to the server with his score and time he already spend on the Server
- examples
- set filter expressions to only
send the Message on an special condition (not every event)
- example: send a special welcome if a clan member join the Server
- possibility to cancel the message if the player went off line before the message was send
- Spam protection make sure that ServerWatch is not sending the same massage again and again
- Send
Messages to Server based on events like:
- kick high ping users
- you can protect ips from getting kicked
- user configurable weapon detection -if you have a special moh localization just edit the weapon filters
- ban as many weapons as you like define different kick/ban setups for the different weapons
- send any RCON command to the Server and look at the result
- look at the ingame user chat (the
chat is also an Event)
-
LI>Event you are able to send
special Messages on some special chat
- ingame
commands - accessible with chat messages
- sample commands:
- !HELP show a List of Commands available
- !VERSION or !CONSOLE show a Version Information
- !NICK shows some Stats for that User
- !STATS show the stats for the User Himself
- !SKILLS () the skills for the User Himself - the formula can be changed
- sample commands:
- swear word filter with kick and ban features
- chat
triggers
- setup a trigger you like and an
message that should be send as reaction for that trigger
- Example: Trigger: !timeonline Message: %dataTimeplayedStr%
- setup a trigger you like and an
message that should be send as reaction for that trigger
- ingame
commands - accessible with chat messages
- bind an RCON Command on custom hot keys
- setup Ban immune Nicks and IPs to protect you friends and Clan members from being banned (they can be kicked)
- kick people for skins you don't like (it is also possible to kick players what are using skins that are not in your white list)
- team kill detection - warn and ban the Team killers if you like
- spawn kill
detection- warn and ban spawn killers if you like
- you can setup want you define as spawn kill and what not
- killing
spree detection
- setup kills in a row and a message you like to send to the players
- multiple levels possible
- loosing
spree detection
- setup deaths in a row and a message you like to send to the players
- multiple levels possible
- save the hole ServerWatch setup to one file and load it again
- Regular Expression generator generate a matching Regular Expression for any String
- Update Engine
- check for new updates available and install them
Features of the ServerWatch-Client:
-
Support for
Client Control (Connect with the ServerWatch Client directly to
ServerWatch and manage the Server without any RCON Password)
- Only one Connection to the Game
Server (the one with ServerWatch)
- all other users can connect to ServerWatch and not the the Moh Server and control the server that way
- Save Connection between Client and
Server
- crypt connection
- connection can be compressed (rate mostly like 50%)
- User based
access control on Server Commands
- Add different users with different rights
- each ServerWatch user that connects with ServerWatch Client user have a separate Login and Password
- Filter ServerWatch Client access based on ip Address of the Client what is connecting connecting
- ServerWatch options that can be
accessed with the ServerWatch-Client
- show/edit Ban-List
- show active Players
- send messages to Server
- kick a player
- chat with the players playing on he Server
- chat with ServerWatch-Clients that are also connected to the ServerWatch Server
- kick connected ServerWatch-Clients
- manage ServerWatch-Client user rights
- activate a server-setup
saved in ServerWatch
- change/add/delete setup
- bind RCON Commands on an hot key
- Multiple Server Support - change the ServerWatch Server the Client is connected to with one click
- Setup the skin list for the Server
- access to the user stats
- Update Engine
- check for new updates available and install them